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Core Concepts

Event#

Event is an intention to do something: start a computation, send a message to another application section or update states.

const event = createEvent()
const onMessage = createEvent()
const socket = new WebSocket('wss://echo.websocket.org')
socket.onmessage = msg => onMessage(msg)
const data = onMessage.map(msg => msg.data).map(JSON.parse)
// Handle side effects
data.watch(console.log)

Store#

Store is an object that holds state value. There can be multiple stores.

const $users = createStore([]) // <-- Default state
// add reducer for getUser.doneData event (fires when promise resolved)
.on(getUserFx.doneData, (state, user) => [...state, user])
const $messages = createStore([])
// from WebSocket
.on(data, (state, message) => [...state, message])
$users.watch(console.log) // [{id: 1, ...}, {id: 2, ...}]
$messages.watch(console.log)

Effect#

Effect is a container for side effects, possibly async with linked events and stores to subscribe.

const getUserFx = createEffect(async params => {
const req = await fetch(`https://example.com/get-user/${params.id}`)
return req.json()
})
// subscribe to effect call
getUserFx.watch(params => {
console.log(params) // {id: 1}
})
// subscribe to promise resolve
getUserFx.done.watch(({result, params}) => {
console.log(params) // {id: 1}
console.log(result) // resolved value
})
// subscribe to promise reject (or throw)
getUserFx.fail.watch(({error, params}) => {
console.error(params) // {id: 1}
console.error(error) // rejected value
})
// you can replace function anytime
getUserFx.use(() => 'test result')
// call effect with your params
getUserFx({id: 1})
const data = await getUserFx({id: 2}) // handle promise
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