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This guide covers the steps required to migrate to Effector 23 from a previous version. Several features were declared deprecated in this release:
forward
andguard
operatorsgreedy
option ofsample
was renamed intobatch
- “derived” and “callable” unit types are officially separated now
- the ability to use
undefined
as a magic “skip” value in reducers
Deprecation of forward
and guard
Those operators are pretty old and lived through many releases of Effector.
But all of their use-cases are already covered by sample
now, so it is their time to go. You will see a deprecation warning in console for every call of those operators in your code.
You can migrate from both of them by using the official Effector’s ESLint plugin, which has no-forward
and no-guard
rules with built-in auto-fix feature.
greedy
to batch
The sample
operator had greedy
option to disable updates batching in rare edge-cases.
But the name “greedy” wasn’t that obvious for the users, so it is renamed into batch
and it’s signature is reversed.
You will see a deprecation warning in console for every usage of greedy
option in your code.
You can migrate from one to the other by simply running “Find and Replace” from greedy: true
to batch: false
in your favorite IDE.
Separate types for derived and callable units
Derived units now fully separated from “callable/writable” ones:
- Main factories
createEvent
andcreateStore
now return typesEventCallable
andStoreWritable
(because you can call and write to these units at any moment). - Methods and operators like
unit.map(...)
orcombine(...)
now return typesEvent
andStore
, which are “read-only” i.e. you can only use them asclock
orsource
, but not as atarget
. EventCallable
type is assignable toEvent
, but not the other way around, same for stores.- There are also runtime exceptions for types mismatch.
Most likely you will not need to do anything, you will just get better types.
But you might have issues with external libraries, which are not updated to Effector 23 yet:
- Most of the libraries are just accepting units as clocks and sources – those cases are ok.
- If some operator from the external library is accepting some unit as a
target
, you still will see an good-oldEvent
type in this case, so you will not have a type error here even if there is actually an issue. - If some factory returns an event, which you are expected to call in your own code, then you will get a type error and you will need to typecast this event to
EventCallable
.
If you run into any of these cases, just create an issue in the repo of this library with a request to support Effector 23 version. Owners of the project will see relevant type errors in their own source code and tests, once they update Effector in their repo.
If you have these issues in your own custom factories or libraries, then you should already see a relevant type errors in the source code of your library.
Just replace Event
with EventCallable
, Store
with StoreWritable
or Unit
with UnitTargetable
everywhere it is relevant (i.e. you are going to call or write into these units somehow).
Magic undefined
skip is deprecated
There is an old feature in Effector: undefined
is used as a “magic” value to skip updates in reducers in rare cases, e.g.
const $value = createStore(0).on(newValueReceived, (_oldValue, newValue) => newValue);
☝️ if newValue
is undefined
, then update will be skipped.
The idea of making each mapper and reducer work as a sort of filterMap
was considered useful in early Effector, but is very rarely used properly, and is confusing and distracting, so it should be deprecated and removed.
To do so each and every store factory now supports special skipVoid
configuration setting, which controls, how specifically store should handle undefined
value. If set to false
– store will use undefined
as a value.
If set to true
(deprecated), store will read undefined
as a “skip update” command and will do nothing.
You will see a warning for each return of undefined in your mappers or reducers in your code, with a requirement to provide an explicit skipVoid
setting on your store.
If you do want to skip store update in certain cases, then it is better to explicitly return previous state, when possible.
It is recommended to use {skipVoid: false}
at all times, so you are able to use an undefined
as a normal value.
If you do need undefined
as a “magic skip” value – then you can use {skipVoid: true}
to preserve current behavior. You still will get a deprecation warning though, but only one for declaration instead of one for every such update.
The skipVoid
setting is temporary and only needed as a way to properly deprecate this feature from Effector. In Effector 24 skipVoid
itself will be deprecated and then removed.
useStore
and useEvent
to useUnit
in effector-react
We merged two old hooks into one, its advantage is that you can pass many units to it at once and it batches all the stores’ updates into one single update.
It’s safe to just swap the calls of the old hooks with the new one:
const Component = () => {
const foo = useStore($foo);
const bar = useStore($bar);
const onSubmit = useEvent(triggerSubmit);
};
Becomes:
const Component = () => {
const foo = useUnit($foo);
const bar = useUnit($bar);
const onSubmit = useUnit(triggerSubmit);
};
Or shorter:
const Component = () => {
const [foo, bar, onSubmit] = useUnit([$foo, $bar, triggerSubmit]);
};
Документация на английском языке - самая актуальная, поскольку её пишет и обновляет команда effector. Перевод документации на другие языки осуществляется сообществом по мере наличия сил и желания.
Помните, что переведенные статьи могут быть неактуальными, поэтому для получения наиболее точной и актуальной информации рекомендуем использовать оригинальную англоязычную версию документации.